

When using a fighter attack, one strategy is to amass a fleet of 40-60 quality starfighters (E-Wing for NR, Furions or Scarciss for EotH) and bombard the SSD until it is destroyed, and then retreat so that the main attack fleet can be brought in to finish off the rest. Though SSDs don't tend to retreat from battle, they can retreat at any time, all the damage you have done and all the units you have lost will be meaningless if you do not have, at least, one interdictor in your fleet. It is also helpful to have an Interdictor (Massias or Corusca Rainbow) ready, and out of the line of fire, after the shields fall. However, once they have fallen, dealing with damage becomes much easier.

Do not be surprised if it takes a few minutes of sustained fire (with casualties) to bring down the ship's shields. Then, position other ships behind it (MC40s, Chafs, other capital ships). Position them on one side of the Executor, to prevent the massive ship from firing on you with all of its Turbolasers. Thus a large number of heavy frigates and capital ships generally can destroy one.įirst, you'll want to put ships that can withstand a lot of enemy fire, so MC80B's or better yet, MC90 Cruisers (when you get them) for the NR and Syndics for the EotH will be best upfront to take the bulk of fire from the SSD. They also have a large and conspicuous blind spot behind them. SSDs can only focus effectively on a maximum of four targets before their firepower is significantly reduced. In order to defeat one, it is necessary to understand how they are designed to function and what their weaknesses are. It is also possible to destroy one conventionally. The best method is likely a mass fighter attack, as Executor-class Dreadnoughts have little immediate anti-fighter defenses.

When going against an SSD as the New Republic or Empire of the Hand, even though they may seem unstoppable, there are still ways to destroy them.
